Nero was and is exploring the universe, to study strange phenomenons closely. This has led him to find remnants of a technologically advanced ancient civilization, including some machines that seem to be at least partially still functional.
Origin of his abilities
During an experiment with a machine built by an ancient alien civilization, an accident happened, causing Nero to be infused with cosmic energy. This gave him some powers and traits:
He can ...
• cause a gravity like pull
Nero can create a gravity like pull within a 2m radius of a center point. He can control its strength and whether he is affected too. He can limit the range of the effect, but the pull will always stop approximately 10cm from the center.
• drain most forms of energy
Since the accident, Nero has a strange substance in his blood and toxin making both look purple and sparkle with a faint glow. It has some strange properties and can drain most forms of energy without a trace left, causing electronics and machines to malfunction and fail even when not directly touching circuitry etc. , but the effect is blocked by his skin and flesh (so he can use electronics without breaking them accidentally).
It makes him immune to ionizing radiation and highly resistant to lasers and heat.
Absorbing a lot of energy boosts strength and range of his telekinesis. He can't store this extra power so his telekinesis returns to normal strength and radius immediately if he doesn't absorb enough energy to maintain it.
He can fully restore creatures he ate, leaving the reformed creature with their memories intact and at full health with no draw backs.
- absorb ionizing radiation, lasers and heat
highly energetic radiation ( x-rays, alpha, beta, gamma radiation etc) that hit him are absorbed 100% without leaving a trace. This makes him immune to these forms of radiation. He absorbs high energy lasers and heat with less efficiency making him highly resistant to lasers and heat. He can act as a shield against these.
- drain energy
Nero has a substance in his blood and toxin that can drain most forms of energy without a trace left, causing electronics and machines to malfunction and fail even when not directly touching circuity etc. , but the effect is blocked by his skin and flesh (so he can use electronics without breaking them accidentally).
- Extending body length and coiling
He can extend his body length and coil around things like a snake, because of Zorgoias extremely flexible spine, strong and muscular body.
- Zorgoia digestive system
He has no anus or intestines, because Zorgoias absorb their food entirely and produce no waste. The stomach is the largest organ of a Zorgoia and he can eat prey that is even larger than himself. Digestion is painless, because the stomach acid of a Zorgoia contains an enzyme that completely neutralizes any level of pain.
Reforming a preys body puts them in the state their soul "remembers" them to be in and they retain the Memory of what happened before they were fully digested.
- Zorgoia tail needle
He has a needle at the end of his tail, allowing him to inject a paralyzing toxin with immediate effect into someone. The needle is hidden under 4 segments. Other then typical Zorgoia toxin, his toxin is purple, glows and sparcles. It has the added effect of draining energy from creatures and devices.
Affected creatures get exhausted quickly and pass out even when unaffected by the toxin, which has a paralyzing effect.
Electronics and Machines malfunction and break and are affected even through a case or layer of isolation a few cm deep. Nero's blood has the same energy draining effect and both substances effects are blocked by his skin and flesh allowing him to use devices without them malfunctioning.
- Anthro and Feral Form
He can switch between an anthropomorphic and feral form.
When in feral form, he has a height of 2.5m head to paws. He can walk on 4 or 2 legs in his feral form.
In his anthro form he is 1.85m tall.
- bio luminescence
Nero's internals glow orange. His blood and toxin have a faint purple glow and sparkle.